After years of fans speculating the contrary, Halo Wars ' lead designer has revealed that the lack of a certain series ...
Xbox apparently has a handheld console on the way, and a one-two punch from Halo could be just what the new device needs for ...
2009’s Halo Wars is now a cult-classic RTS, and many Halo fans’ favourite game in the series in terms of lore. Taking place years before the events of the original game, players control the ...
Dave Pottinger has programming credits on all three Age of Empires games, was director of technology on Age of Mythology, and ...
Halo Wars, a real-time strategy game, did not feature Master Chief to focus on new storylines and characters. The decision to exclude Master Chief aimed to prevent players from only caring about ...
Build your base, make some units, upgrade those units, and take down your opponent's base. That is largely the gist of an RTS game, and while each title will try their own spin on this, the core ...
We also have both Halo Wars games, the first from the now-defunct Ensemble Studios and the second from Creative Assembly.
Age of Empires and Halo Wars developer Dave Pottinger, working on Project Citadel, thinks the RTS genre has barely changed in ...
Halo Infinite has a brand new piece of content out right now with Operation: Brute Force, bringing a new way to do Capture ...
Halo as a franchise isn't having the best time and to make matters worse, about 90 GB of data about the series was leaked ...