The Royal Shakespeare Company (RSC) is making its first foray into video games, partnering with New York-based indie studio iNK Stories on "Lili," a neo-noir thriller that reimagines "Macbeth" in ...
An Italian theatre director turned game creator is to develop a video game retelling of Macbeth, set in the 1990s, for ...
The director of digital development at the Royal Shakespeare Company says the organisation's foray into making a video game ...
Lady Macbeth uses a battery of strategies to change ... Scene 1 - Unlocking the words (workshop) RSC Head of Voice, Lyn Darnley, helps Aislín McGuckin through a series of voice exercises.
Full casting has been announced for the RSC's forthcoming production of William Shakespeare's bloodiest of tragedies, Titus ...
Blending live-action footage with interactive elements, it reimagines MacBeth's witches as hackers ... It all sounds very Sam Barlow-ish, and while the RSC doesn't explain how the game will ...
Returning home from battle, the victorious Macbeth meets three witches on the ... thriller marks both Christopher Eccleston’s RSC debut and the return of Niamh Cusack to the company.
marking an inflection point in the depth of expression within commercial video games and expanding the creative vision of the RSC into new, interactive territory.” Lili tells its Lady Macbeth ...
videoAbout the 2011 RSC production A look at the production and how the design is informed by the period in which Macbeth was written. Act 1, Scene 7 - Persuading Macbeth (workshop) videoAct 1 ...
Macbeth has a legacy of being an "enigmatic character ... That's been part of the relationship with the RSC in not just going hogwild with off-the-wall interpretations, but actually allowing ...
RSC co-artistic directors Daniel Evans and Tamara Harvey note that centering the thriller around Lady Macbeth rather than her husband is “radical and transformative,” saying it “turns the ...