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Find out how you can fix Sons of the Forest not launching on a Windows 11/10 PC with the potential resolutions in this troubleshooting guide. Is your Sons of the Forest game a non-starter? If so, try ...
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Ray tracing was first announced for gaming in March 2018 for the DirectX 12 API at the Game Developers Conference (GDC). However, the first game using this ray tracing technology, Battlefield V ...
The Windows OS maker says its next version of DirectX Raytracing (DXR) 1.2 will bring a major shift in Raytarcing performance. SER is not a new idea. Nvidia introduced it with its RTX 40-series ...
For Win32 projects, the default is to use the latest installed Windows SDK. The simplest way to use these is to clone directx-vs-templates, open up PowerShell, change to the directx-vs-templates/VSIX ...
TL;DR: At GDC 2025, Microsoft announced DirectX Raytracing (DXR) 1.2, promising significant performance boosts in ray-traced games through technologies like opacity micromaps and shader execution ...
At GDC 2025, Microsoft announced major updates to ray tracing in Windows with the introduction of DirectX Raytracing (DXR) 1.2. The update promises improved image quality and performance, thanks to ...
It’s been a hurdle for years now, but we’re now one step closer to overcoming it with Microsoft unveiling DirectX Raytracing 1.2, a rendering API that should help improve ray tracing ...
However, these techniques remain prohibitively computationally expensive. The next major update to Microsoft's DirectX API aims to address this and facilitate broader adoption of the technology.
Microsoft shared new details about DirectX Raytracing 1.2, bringing a set of technical upgrades aimed at making real-time ray tracing more efficient. This API update rolls out two new features ...
Microsoft has unveiled DirectX Raytracing 1.2 (DXR 1.2) at GDC 2025, introducing two major innovations designed to address key ray tracing performance bottlenecks: Opacity Micromaps (OMM ...