The goal for this workshop is to design a robot concept that's rich in detail while simplifying the entire process. I’m excited to share my approach to creating robots with 2D a ...
17h
Creative Bloq on MSNHow two artists became devs and made asses.masses that blurs gaming and theatreAnd we wanted to do that because it's not one player playing this video game: we wanted to encourage the fact that there's ...
19h
Creative Bloq on MSN“I love to see how the model comes together and starts coming to life!” – how this 3D character artist breathed life into a compelling concept using Maya and ZBrushI used Maya for the retopology, UVs and hair cards, ZBrush for the high-poly, Substance 3D Painter for the texturing, and ...
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